Large City: Kte Ōrskof Hadfow

Kte Ōrskof Hadfow

Kte Ōrskof Hadfow
Example Wood Elf architecture.
StateIrus
ProvenceJukepukohu Diocese
Sub ProvencePimopoka Parish
RegionSepíê-dîna Woodlands
Founded1325
Community LeaderLord Shêbèb
Area107 km2 (42 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation7134 m (-19544 ft)
Average Yearly Precipitation71 cm/y (27 in/y)
Population25448
Population Density237 people per km2 (605 people per mi2)
Town AuraWild Magic
Naming
Native nameKte Ōrskof Hadfow
Pronunciation/kte/ /ˈoːrskof/
Direct Translation[massive; enormous] [peasant]
Translation[Not Yet Translated]

Kte Ōrskof Hadfow (/kte/ /ˈoːrskof/ [massive; enormous] [peasant]) is a subtropical Large City located in Pimopoka Parish, Jukepukohu Diocese, within the Irus.

The name Kte Ōrskof Hadfow is derived from the Sylvin language, as Kte Ōrskof Hadfow was founded by Brêbê, who was culturaly Wood Elf.

Climate

Kte Ōrskof Hadfow has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 17°C (62°F). Kte Ōrskof Hadfow receives an average of 71 cm/y (27 in/y) of precipitation, most of which comes in the form of rain during the spring. Kte Ōrskof Hadfow covers an area of nearly 107 km2 (42 mi2), and an average elevation of 7134 m (-19544 ft) above sea level.

Overview

Kte Ōrskof Hadfow was founded durring the early 14th century in winter of the year 1325, by Brêbê. The establishment of Kte Ōrskof Hadfow was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Brêbê struck deals with nearby nations and communities to establish Kte Ōrskof Hadfow as a prison colony.

Kte Ōrskof Hadfow was built using the conventions of Wood Elf durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Kte Ōrskof Hadfow is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Kte Ōrskof Hadfow is is constructed arround a semi-circular spacious baked earthen mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The city has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the city is well defended against anything short of an army. Unfortuantly, these brittle defences are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Kte Ōrskof Hadfow has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Kte Ōrskof Hadfow’s streets.

Civic Infrastructure

Kte Ōrskof Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Kte Ōrskof Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kte Ōrskof Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kte Ōrskof Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kte Ōrskof Hadfow's parks.

Kte Ōrskof Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kte Ōrskof Hadfow.

Kte Ōrskof Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kte Ōrskof Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kte Ōrskof Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kte Ōrskof Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kte Ōrskof Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kte Ōrskof Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kte Ōrskof Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kte Ōrskof Hadfow's public wards, blessings, and other arcane systems.

Kte Ōrskof Hadfow has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Kte Ōrskof Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kte Ōrskof Hadfow's grid is powered by a boiler and turbine based power plant.

Kte Ōrskof Hadfow possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Kte Ōrskof Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Kte Ōrskof Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Kte Ōrskof Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kte Ōrskof Hadfow's natural decorations nor waterways.

Kte Ōrskof Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kte Ōrskof Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kte Ōrskof Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Kte Ōrskof Hadfow's mayor's house was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Kte Ōrskof Hadfow leaves and flower petals never touch the ground.

The Wolpertinger near Kte Ōrskof Hadfow are known to be a mutant strain of the creature.

Kte Ōrskof Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Conjuration energies of tier 1 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 48
  • Farmers: 84
  • Farm Laborer: 141
  • Hunters: 97
  • Milk Maids: 65
  • Ranchers: 33
  • Ranch Hands: 73
  • Shepherds: 72
    • Farmland: 102809 m2
    • Cattle and Similar Creatures: 6362
    • Poultry: 76344
    • Swine: 5089
    • Sheep: 254
    • Goats: 50
    • Horses, Mounts, and Beasts of Burden: 2544

Craftsmen

  • Arms and Toolmakers: 54
  • Blacksmiths: 62
  • Bookbinders: 32
  • Buckle-makers: 33
  • Cabinetmakers: 59
  • Candlemakers: 84
  • Carpenters: 83
  • Clothmakers: 70
  • Coach and Harness Makers: 27
  • Coopers: 65
  • Copper, Brass, Tin, Zinc, and Lead Workers: 38
  • Copyists: 24
  • Cutlers: 21
  • Fabricworkers: 57
  • Farrier: 188
  • Furriers: 16
  • Glassworkers: 82
  • Gunsmiths: 53
  • Harness-Makers: 23
  • Hatters: 49
  • Hosiery Workers: 17
  • Jewelers: 27
  • Leatherwrights: 68
  • Locksmiths: 25
  • Matchstick makers: 38
  • Musical Instrument Makers: 35
  • Painters, Structures and Fixtures: 31
  • Paper Workers: 37
  • Plasterers: 34
  • Pursemakers: 42
  • Roofers: 26
  • Ropemakers: 26
  • Rugmakers: 24
  • Saddlers: 47
  • Scabbardmakers: 57
  • Scalemakers: 28
  • Scientific, Surgical, and Optical Instrument Makers: 16
  • Sculptors, Structures and Fixtures: 24
  • Shoemakers: 23
  • Soap and Tallow Workers: 80
  • Tailors: 188
  • Tanners: 31
  • Upholsterers: 36
  • Watchmakers: 33
  • Weavers: 72
  • Whitesmiths: 20

Merchants

  • Adventuring Goods Retellers: 17
  • Arcana Sellers: 17
  • Beer-Sellers: 34
  • Booksellers: 43
  • Butchers: 68
  • Chandlers: 60
  • Chicken Butchers: 66
  • Entrepreneurs: 26
  • Fine Clothiers: 65
  • Fishmongers: 68
  • Florists: 15
  • Potion Sellers: 42
  • Resellers: 101
  • Spice Merchants: 33
  • Wine-sellers: 50
  • Wheelwright: 41
  • Woodsellers: 24

Service workers

  • Bakers: 121
  • Barbers: 113
  • Coachmen: 39
  • Cooks: 106
  • Doctors: 57
  • Gamekeepers: 41
  • Grooms: 22
  • Hairdressers: 94
  • Healers: 71
  • Housekeepers: 70
  • Housemaids: 149
  • House Stewards: 79
  • Inns: 24
  • Laundry maids: 48
  • Maidservants: 97
  • Nursery Maids: 45
  • Pastrycooks: 90
  • Restaurateur: 110
  • Tavern Keepers: 101

Specialized Laborer

  • Ashworkers: 36
  • Bleachers: 23
  • Chemical Workers: 14
  • Coal Heavers: 51
  • In-Town Couriers: 63
  • Long Haul Couriers: 55
  • Dockyard Workers: 51
  • Gas Workers: 12
  • Hay Merchants: 21
  • Leech Collectors: 66
  • Millers: 56
  • Miners: 60
  • Oilmen and Polishers: 40
  • Postmen: 55
  • Pure Finder: 32
  • Skinners: 72
  • Sugar Refiners: 14
  • Tosher: 40
  • Warehousemen: 84
  • Watercarriers: 50
  • Watermen, Bargemen, etc.: 66

Skilled Laborers

  • Accountants: 32
  • Alchemist: 37
  • Clerk: 51
  • Dentists: 25
  • Educators: 71
  • Engineers: 38
  • Gardeners: 25
  • Mages: 18
  • Plumbers: 27
  • Pharmacist: 30
  • Professors: 11
  • Scientists: 18
  • Wizards: 11

Civil Servants

  • Adventurers: 25
  • Bankers: 36
  • Civil Clerks: 54
  • Civic Iudex: 28
  • Consultants: 16
  • Exorcist: 60
  • Fixers: 30
  • Kami Clerk: 51
  • Landlords: 48
  • Lawyers: 30
  • Legend Keepers: 42
  • Militia Officers: 212
  • Monks, Monastic: 84
  • Monks, Civic: 90
  • Historian, Oral: 59
  • Historian, Textual: 29
  • Policemen, Sheriffs, etc.: 57
  • Priests: 110
  • Rangers: 35
  • Rat Catchers: 38
  • Scholars: 37
  • Spiritualist: 48
  • Slayers: 14
  • Storytellers: 113
  • Military Officers: 87

Cottage Industries

  • Brewers: 66
  • Comfort Services: 106
  • Enchanters: 30
  • Herbalists: 29
  • Jaminators: 94
  • Needleworkers: 79
  • Potters: 41
  • Preserve Makers: 79
  • Quilters: 38
  • Seamsters: 121
  • Spinners: 77
  • Tinker: 28
  • Weaver: 66

Artists

  • Actors: 27
  • Architects: 9
  • Bards: 40
  • Costumers: 15
  • Dancers: 30
  • Drafters: 16
  • Engravers: 20
  • Fine Furniture Carpenters: 12
  • Glaziers: 27
  • Inlayers: 24
  • Musicians: 77
  • Painters, Art: 13
  • Playwrights: 27
  • Sculptors, Art: 22
  • Wood Carvers: 90
  • Writers: 84

Produce Industries

  • Butter Churners: 87
  • Canners: 72
  • Cheesmakers: 90
  • Ice Merchants: 11
  • Millers: 49
  • Picklers: 41
  • Smokers: 32
  • Stockmakers: 27
  • Tobacconists: 38
  • Tallowmakers: 56

9695 of Kte Ōrskof Hadfow's population work within a Foundational Occupation.

13718 of Kte Ōrskof Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 2035 (8%) are noncontributers.

Points of Interest

Kte Ōrskof Hadfow was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.

POI

History

In time immemorial, reportedly some time during the early 2nd century several years of heavy rains culminated in a peculiar disaster. A great hole opened up beneath Kte Ōrskof Hadfow, swallowing large sections of the community. Kte Ōrskof Hadfow lost 102 people, 137 livestock, and 95 buildings in the disaster. This disaster is often refereed to as The Agony Swallowing.

History